By Jon: First published in Online Currents 2004 – 19(4) 6-87
Like computer graphics, sound and music files have developed outside the restraining influences of a single monolithic company, and as a result there are many different formats and almost as many ways to record them and play them back. In this article I will describe some of the most popular formats and software, and look at the hardware designed for playing sound, and especially music.
Sound cards
The earliest personal computers had a single monophonic speaker with a limited range which was mainly used for producing beeps during games or when the computer was in trouble. The first major development in sound technology came in the mid-1980s with the arrival of the SoundBlaster card, which allowed the user to attach external stereo speakers and to plug in a microphone and a ‘Line in’ plug from cassette players or other sources of sound. This made possible the use of sound in games and opened up the PC as a device for music fans and composers.